Dev du jardin
A platformer built live on Twitch during summer 2018, in 18 episodes, playable on itch.io.
What if we made a game together? All summer 2018, three times a week, I built a platformer live on Twitch (in French), with a view of a summer garden and some good practices along the way.
After 14 hours of live streams, the game was already on itch.io. Episodes covered procedural level design, ScriptableObjects to customise avatars, an introduction to ECS, asynchronous data sharing with BrainCloud, level design tools, Cinemachine and parallax, transitions and shaders, controlled randomness with a bucket and Perlin noise, localization, and gamepad support.
The game’s visuals were improved along the way thanks to assets provided by Stéphane.